AI Insights · Timothy · April 2024
Top 5 Character Collection Games on iOS in Romania: Q1 2024
In the first quarter of 2024, character collection games on iOS in Romania saw varied trends in downloads, revenue, and active users. Notable performers include Brawl Stars, Last War: Survival, Subway Surfers, MONOPOLY GO!, and Hero Clash: Playtime Go.
During the first quarter of 2024, character collection games on iOS in Romania demonstrated a range of performance trends in terms of downloads, revenue, and active users. Insights from Sensor Tower reveal the following patterns for the top five games in this category.
Brawl Stars, published by Supercell, saw a significant increase in weekly revenue, beginning at around $23K in early January and reaching almost $59K by the end of March. Weekly downloads spiked from 6K to nearly 16K over the same period. Active users also showed a strong upward trend, starting at 142K and peaking at 359K.
Last War: Survival from FirstFun experienced a more fluctuating pattern. Weekly revenue started at approximately $4.9K in early January, peaking at around $13.8K in the last week of March. Downloads saw a decline from 6.1K to 1.7K, while active users varied, peaking at 11K in late January and ending the quarter at around 7.6K.
Subway Surfers, by Sybo Games ApS, maintained steady weekly revenue, hovering around $0.1K to $0.2K throughout the quarter. Downloads showed a slight decline from 4.7K to 3K. Active users exhibited moderate growth, starting at 32K and reaching 35K by the end of the quarter.
MONOPOLY GO!, published by Scopely, Inc., showed a varied revenue pattern, starting at about $5.8K in early January and ending at $5.5K in late March, with a peak of $10.8K in mid-February. Downloads decreased from 8.9K to 2.1K over the quarter, while active users showed a downward trend from 33K to 24K.
Hero Clash: Playtime Go by 9z Games(HK) experienced substantial growth in weekly revenue, starting at $0.4K and reaching $2K by the end of March. Downloads saw a significant spike in early February with 9.4K but dropped to 2.2K by the end of the quarter. Active users also increased, peaking at around 18.7K in mid-February before stabilizing at approximately 16.5K in late March.
For more detailed insights and data, visit Sensor Tower.